Double Dragon Gaiden. Bitamap and pungent? This is real?

In recent years, genre Beat ’eat UP was not particularly popular among the developers. If the pants and platformers come out almost every day, then the fans of the street Mordoboy had to be content with rare indie FIGHT’N RAGE And Charlie Murder or games on the engine Openbor, and gamers who prefer 3D-games, delight on an ongoing basis perhaps the creators Ryu Ha Gotoku. But suddenly a miracle happened: the publishers seemed to realize that this part of the game community also has money, so keep two parts River City Girls, Streets Of Rage 4, Teenage Mutant Ninja Turtles: Shredder’s Revenge, recently Sega promised to release another part Sor And restart Golden Ax, A ARC System Works Some time after appearing in RCG 2 Online mode reprinted River City: Rival Showdown. ASW also responsible for the appearance Double Dragon Gaiden: Rise of The Dragons, new part in the almost forgotten series of bitemaps. And, to be honest, I have never been attracted by the adventures of two brothers. I tried to play the first Double Dragon on Nes, But for a long time I could not sit in it, I did not like the two -button control: it is not very comfortable jumping by holding two buttons. For the same reason, I am not a fan Downtown Nekketsu Monogatari , which was invented by the same people who took part in the creation Double Dragon, developers from the company Technōs Japan Corp. The only Games of the genre Beat ’eat Up, What I liked on an 8-bit console, steel Mighty Final Fight And Batman Returns. I also tried to go through other parts of the series, such as Battletoads & Double Dragon: The Ultimate Team And Double Dragon Neon, But the first was annoyed by excessive complexity, and the second was felt terribly slow and uncomfortable. It’s funny that the only games I have been related to the series Double Dragon, became a fan ABOBO’s Big Adventure and two parts River City Girls with several references like playable Marian Kelly and brothers working as teachers in Dodzo. And suddenly this spring a few months before the release announced Double Dragon Gaiden, In the trailer, we were shown a dynamic gameplay, and the developers promised to add a dozen heroes and elements of the pants. It sounded intriguing. In the arena in Streets of Rage 4 With her randomizer and a huge pack of characters, I left a lot of time, and it was fun! Why not give a chance a chance, especially in the days of sales? So I did, which I never regretted.

Double Dragon Gaiden – This is typical Beat’em Up. Here you have evidence: here you have to fight on a rising platform.

Battle in the subway? Also in stock.

Dock, we returned to the 90s? This is a boss-vertebet!

Developed DDG Singapore Indie Studio Secret Base , which mainly releases pixel games. I think few have heard about these developers. Their track record is small: several platformers about the guy Tobe, Arcade jokes with zombies Bitejacker And, most importantly, Devil’s Dare, The spiritual heir to the last game, as well as the Bitamap with the walking dead. Interesting, Arc System Works I saw the last game and decided that the developers were worthy to continue the history of the brothers, or Secret Base Somehow it was possible to acquire the rights to the series and release the bitemap of his dreams?

Double Dragon Gaiden It also became a pixel game, you could verify this by studying the screenshots above. In terms of character design, the game reminds me more River City Ransom: Underground and other games about Kunio, than the previous parts Double Dragon. Heroes are now not a brutal mountain of muscles from the Senans of the 80s and began to resemble cute chibiks a little, but they have rich live facial expressions and dozens of different animations, the same applies to opponents, which are funny when they get damage. The game perfectly understands that it is a frivolous bitemap, where two martial artists beat women with whips and thick wrestlers in a suit Vana Darkholma, Therefore, our picture is very bright and colorful, the heroes make up for their health by eating hot dogs and hamburgers, and all objects around seem miniature. And how this game can be serious when one of the bosses turns into an ancient Egyptian God?

Bitemaps often delight the player with a variety of locations, and Secret Base They did not regret the strength to show us all the sights of the local city of sins. Where we just do not visit! Players explore the landfill in the desert, the insides of the garbage pyramid, destroyed warehouses, Yakuza offices, dark mines, a Japanese castle, an abandoned metro, rich in the mayor and pr. The environment has been worked out in detail, everywhere you can see some graffiti, posters, cabinets clogged with things and many destroyed items. Each location looks in accordance with its inhabitants: if ordinary mercenaries live in destroyed buildings, where you have to jump through holes in the floor and bypass the mountains of garbage, then Yakuza contains a restaurant, and in the residential premises of the Asian mafia you can detect expensive antiques in the form of cold weapons and ancient vases. Great gratitude to the developers for the opportunity to configure Hud Under yourself or even completely turn it off to completely enjoy the picture.

Of course, there were no flaws. Sometimes after several screens you can get into a familiar room, most often this applies to various transitions and stairs. If the internal premises look worked out, then it is not always the case that the city background is on the streets: the destroyed buildings, although it looks impressive, they are gray and monotonous. In principle, realistic, but from video games you expect something else. Perhaps I do not have enough movement on the screen: after River City Girls, Scott Pilgrim vs. The World And TMNT: shredder’s revenge, where something constantly happens against the background, locations in Double Dragon Gaiden They seem to me lifeless. Here you will not meet civilians who communicate in a restaurant, or secretaries running out of the office that you broke into, the bandits did not squat down in anticipation of a good fight and do not paint the walls, but simply come from another room to beat the heroes, the thick crowns of the trees do not even feel the winds of the wind, nothing breaks around and does not explode and does not explode and does not explode. I have no problems with the concentration of attention, like a small child, but without moving the game world seems unnatural and implausible. I also like to consider well-animated pixel art. In my opinion, the night city from the initial screensaver of the first Streets Of Rage With its flickering highway lights, it looks more beautiful than static boxes from Double Dragon Gaiden. In general, I like the work done by artists and animators, but I believe that they can better. I won’t be surprised if this is only my problem, and other players will not even think about the lifeless environment.

Most locations are well furnished, while many items easily break under the onslaught of your blows.

The scale is impressive, but the buildings look a little monotonous. I do not believe that from here you can not see a single fire or the advertising billboard painted by the bandits. Even birds don’t fly.

If the beautiful pixel graphics can please the player, then from the point of view of the sound design, the game is unlikely to surprise you. Most often you will hear either the ringing of the selected coins or loud blows. They are pleasant to the hearing, but I had the feeling that the heroes are not beaten by people, but a pear in the hall, and for some reason they beat enemies and objects with the same sound-it should not be so. At the same time, the developers did not stir up for voice acting. Of course, there are few of it, but all the heroes, like the characters of the Japanese action, shout the names of the techniques, their names, groan when they contact the fist with their face or even quote Jotaro Kujo , and the bosses before the fight pronounce their crown phrases.

As well as from sound effects, from the plot you may not wait for revelations. Judging by the name of the game, Double Dragon Gaiden: Rise Of The Dragons, She is something like a spin-off and a prequel. In the yard alternative nineties, America is difficult to restore after a nuclear bombardment, gangs flooded the streets, which are a continuation of the wastewater filled with blood. The new mayor of New York brings a police wounded in a gang shootout Marian To her childhood friends, brothers Lee, and they decide to deal with the discharge of society until it got worse. Securing the support of the uncle, a former military Matin, Masters of martial arts Bimmy And Jimmy… Sorry, Billy And Jimmy go on the warpath. It is unfortunate that in the game you cannot meet as a guest character Kenshirou, The protagonist of manga Hokuto No Ken , The story seemed to be written under it. The developers will not often talk about the events that take place, you will see Katsets only at the beginning and end of the game. Actually, rarely when the plot was an important component of a bitemap, I can only remember Dungeons & Dragons: Chronicles of Mystara, where further advancement in the game depended on the decisions of the gamer, and Shin Nekketsu Kōha: Kunio-Tachi No Banka , where you can find an impressive by the standards of militants of the 90s tragic history. There is still River City Girls with a ton of dialogs, but there the plot is needed mainly to justify the motivation of heroes and the presence of various jokes and references.

The main enemies of the brothers. You will see these faces so often that they will begin to dream at night. Portraits, by the way, are well painted. It is a pity that there are few such inserts in the game.

Many, of course, go through games for the plot, but everyone knows perfectly well that the most important thing in Bitamap is a gameplay, and it is good here. First you need to figure out what these are the elements of the pants that the developers talked about. The main goal of the brothers Lee – overthrow the four leaders of different gangs, and only the player decides with whom to start. The fact is that initially the bosses of the bosses are not strengthened, you will get to the leader at the first location, but the rest of the group leaders will learn about the destruction of your neighbor and prepare for a meeting with you. The next boss can only be found at the second level, and the rest are at the third, but before that you will have to fight with their henchmen: either it will be ordinary reinforced criminals, or a personalized mini-beoss like ABOBO, a muscular man who passed the days of the legs, or Burnov’A, fat man who stole clothes by the film actors Mad Max. The last leader will also gain an enhanced form, which is why the battle with him will be incredibly difficult. Thus, in one entry it will not be possible to visit all levels and fight with all forms of bosses. On the one hand, this is a plus, because reigree is on top, on the other hand, if the player wants to enjoy the bitemap once and after that take up other large video games, then he will most likely be disappointed, because DDG It turns out to be too short. My game was passed for 1 h 49 min, At the same time, I often went to drink or answer my friends in the network. Already mentioned Streets Of Rage 4 And TMNT: Shredder ’S Revenge took me more time. If you have no desire to deal with the playing of the game or you are not sure that it will pass on you for long hours, then wait for major discounts.

If you do not come to the boss at once, then his lair will change. This is how the Yakuza base looks at the beginning of the game.

In the final, you will wait for a whole castle filled with security and the leader of the leader.

So the head of the clan looks at the first level.

At the third level, if the swordswoman was the last in your list of goals, it puts on in armor and spams with powerful variations of its attacks.

Was not in the game without pumping. At the end of each level, you can buy heroes one passive improvement like increasing a certain type of attacks or accelerated regeneration of stamina. Acquired passives are not preserved during repeated passage, so each time you need to pump the characters again. You have to buy skills for money, they fall out of enemies and objects, also at the end of the level you are accrued by a certain amount for high indicators and the execution of tests for "Destroy 10 opponents using a special attack". The number of currency in your virtual wallet is also affected. There are no standard levels of complexity, you yourself decide whether there will be continuing limited or endless, how fat your enemies will be, whether the character will be able to withstand more than three shots in the face. The stronger you suffer, the more tokens you will earn, which you can buy new heroes, tips, art and music. It turns out that the whole essence of the game is in the recharge of levels for different fighters, which allows you to open new ones and see the remaining locations. It reminds me Phantom Breaker: Battle Grounds – short bitemap, to which you are constantly returning to try out new characters.

At the end of each https://theredlioncasino.co.uk/ level, you can buy one improvement for each hero.

Difficulty can always be configured for yourself. The more difficult the game, the higher the reward.

After passing, you can buy various tips where you will be told about the shots of invulnerability, combinations of movements, interruption of etcetera techniques. It sounds useful, but it would be better to invite the player to get access to the training mode, as the developers did Fight’n Rage, where you can test all the acquired knowledge in practice.

For 3 tokens you can purchase 1 art. I don’t think there are many players who wanted to spend invaluable resources on pictures.

There are many characters here, as many as 13 fighters. This, of course, is not Marvel Infinity War from Zvitor’A, where about 90 fighters for good and justice will pick up, but usually in paid games they let them play for 1-4 heroes. They all differ in characteristics and abilities: some characters hurt enemies on the run, others can choose weapons and enemies from the floor, others always use a sword or gun instead of fists, the fourth use several types of captures, etc.D. Billy And Jimmy – The most balanced heroes, they are nimble and strong, the first uses a classic turntable in battle, and the second can use the Dragon Shoryuken. It’s nice to play for them, but it’s much more interesting to take control of one of the bosses. Yes, all lieutenants and leaders of gangs are playable characters, while they use the same techniques as in the battle with you. I rarely see this in games, usually you can only play for enemies only in mode Versus, How was it in TMNT 2003. Want to play for a slow, but with powerful captures ABOBO, Or for a girl by name Linda Lash, that walks in an indecent outfit and beats everyone with a whip? Then prepare the tokens.

Marian No need to study kung fu to fight criminals, she has a gun and a rocket launcher. Infrequently in Bitamap, they let me play for the arrow. An interesting level, by the way, reminded me of the train from Teenage Mutant Ninja Turtles: Turtles in Time.

Clones were ordered?

After the acquisition of a fighter, you can get acquainted with his biography.

All characters management are the same: WITH is responsible for the usual blows on the ground or in the air, IN for strong or for capture, and AND for powerful techniques requiring a full strip of stamina. Each hero has at least 3 such special attacks, some fighters have several similar shocks in the air. In general, nothing complicated, techniques are open immediately, they are used the same for everyone, to memorize combinations, like in fighting winging, do not need. Just take the gamepad in your hands and play, what else you need for happiness?

The characters instantly react to the pressing of the buttons, from the minuses I can note a small bug that I met a couple of times: for some reason, at certain moments, the vertical buttons of the crosses stopped working. It’s easy to deal with this, you need to touch the left stick. I played on different gamepads, met this mistake with both, the buttons continued to work in the menu, and this did not happen in other games, so the problem is definitely not for my part.

Game in English, but even the child will understand management: the entire training text is accompanied by illustrations with examples.

The main feature of the game was the method of obtaining leggings, which can change your standard approach to battles in bitemaps. Almost always, specialists have vanchants enemies, and if the hero managed to cut down from three to five opponents at once, then something delicious will fall from them. The more bandits you destroy, the more pleasant the reward will be, but it is easy to knock the character to the ground during a special reception, so think several times before pressing the button surrounded by enemies. In standard bitemaps like Mother Russia Bleeds The player is usually focused on one or two opponents, takes them in captures and beats them until health ends. In the same game, I often collected a crowd in front of me, beat several enemies at once, gaining Stamin as soon as possible and destroyed everyone with one technique to get a sacred turkey.

It is also necessary to note the presence of a partner in the chosen hero. Perhaps you played modern parts Ninja Gaiden or in Lies of P, where your health was not completely selected, its part was painted over with a different color, and it could be restored without medications. A similar system works here: after obtaining damage, part of your health will become blue. With a complete stamine, you can change the hero, and the fighter left on the bench will begin to restore energy for the next battle. It turns out that you can alternate the characters, constantly switching from a regular fauter to Grappler: you will test different styles of battle and restore life, the main thing is that the stamines are enough. Unfortunately, for some reason it is impossible to change the characters during the choice of conservation or level, they are allowed to take another hero only after death. However, if you want to play for other fighters, you can start a new game, there are enough conservations for this. More in DDG there is a local cooperative, but I have no one to evaluate it with. No friends playing indie games, no network multiplayer-eh, life is my tin! In discussions Steam I read that it should be added online next year. Situation with River City Girls 2 repeated.

You will see such inscriptions constantly when destroyed by a charged attack of more than three opponents. At first I was a little annoyed, but over time I got used to it.

The most dangerous enemies, of course, will be bosses that love to use irritating attacks, such as stunning with further inverting of control, teleports that allow you to attack at the time of strike past the enemy, mini-uragans, from which you cannot get out, etc.D. With each level of leaders, they become faster, more cunning and more dangerous, so it is better to decide in advance who you want to meet in the final.

Although in fact your main enemy is a provider. During the game, the Internet was disconnected for me, and she constantly demanded a second entry into the profile of the player. When the network earned and I managed to confirm the entrance, DDG rebooted, and all the levels in the desert had to go again. Thank you, Rostelecom, Thank you, Microsoft, Mercy, developers. Happy New Year to you and all the best.

Sometimes at the levels you will be interfered not only by enemies, but also by various obstacles. For example, in this dark room it is necessary to avoid spikes and electric traps.

I like that after each battle the bodies of enemies remain on the floor. Usually in bitemaps they instantly disappear. You look at the screen and think: “Wow, it was a real test!"

You have no idea how I hate this Egyptian. Constantly changes management! I don’t even want to remember about his superform.

Several bosses in one battle – the usual situation for this game.

In the final, Gamer will be offered a choice: donate $ 10,000 or stay Ebenezer Skroozh. The ending depends on this solution, and if you feel like it, you will wait for an additional level in the city hall, where you will have to face a hundred guards, survive the boss-rash, and also defeat the main antagonist, whom I, of course, will not show you. It is not easy to overpower this level, so you can always choose the usual ending. In any case, the presence of several finals of history is always good.

The game was not without flaws. I will highlight the following Pros And Cons Games:

+ Magnificent cover versions of compositions from other parts.

+ Beat your face fun, and this is the most important thing in the game of the genre Beat ’Em UP.

+ You can fight for the bosses.

+ I finally went through the game of the series Double Dragon.

– Sometimes locations are felt lifeless.

– You can not change the characters after the completion of the level.

– A couple of times I met unpleasant bugs associated with management on the gamepad.

– The game is not enough online mode. We are waiting for patches.

– Any passage takes you a little over an hour. It will be not enough!

– Half of the bonuses purchased after passing arts is useless for most players. I would prefer to see additional game modes among closed items.

Fortunately, the disadvantages do not interfere with enjoying the game. Yes, the plot mode can be mastered in the evening, and even time will remain for several repeated passages, a couple of times the bugs prevented me from enjoying the fights, but if the Bitamap is terrible, I would not play so many hours. And I will not calm down until I open all the characters! Double Dragon Gaiden not like the old parts, which is the positive side of the project for me. I’m glad that exactly Secret Base I took up the development of a new game-finally I managed to go at least one Double Dragon, whose gameplay would not cause me unpleasant sensations. I will wait for online mode, passing bitemaps with people is always more fun than alone.

I wonder what will show us Sega next year? What do you want more: Streets of Rage or Golden Ax? In the meantime, I think, I wish you all great holidays! I hope we are waiting for another year rich for cool games.

Who do you choose? Classic Marian?

Maybe her version of Double Dragon Neon?

Perhaps you liked her appearance in Double Dragon Gaiden?

Or you prefer Marian from River City Girls? I understand a difficult choice.